"īlizzard does take 15% plus the listing fee if you want the money in hand from what you've sold. Note that additional fees from PayPal may apply. Note that sending proceeds to PayPal will be subject to an additional 15% transfer fee if the auction succeeds, calculated based on the amount being transferred. "“Cashing out” would then be handled through the third-party payment service. "Note that the process of sending proceeds to a third-party payment service will be subject to applicable fees charged by Blizzard and the third-party payment service." Update: Yes, I stand by my assertion that Blizzard does take 15% if you want to "cash out" via PayPal. Because 15% of something is better than 0% of nothing. What the future holds for the RMAH and Diablo 3, I'm not sure, but if this ends up being a success, expect every MMO to follow Blizzard's lead. You probably could make some money with enough work and game knowledge, but it's going to be next to impossible for many attempting to make it an actual job. In short, you, the average Joe player, even if you're playing Diablo 3 a significant amount and have found some decent gear, the chances are that you can compete with these legal and illegal pros is miniscule. It's just that if uncaught botters and hackers do slip by, Blizzard is technically making a cut of their profits. I don't mean to suggest Blizzard is purposefully allowing such behavior, they have banned thousands of botters and hackers over the past month. Well, not exactly like that, but you can see the resemblance. They likely have billions of gold racked up from compromised accounts, and with clever use of both the AH and RMAH, will likely make a pretty penny so long as they haven't since been caught by Blizzard.īut really when you think about it, what motivation does Blizzard have to catch these botters or hackers when they're going to be taking a portion of everything they sell? It's like telling a cop to bust a drug dealer who's paying him 15% of his profits for protection. Hackers who have pillaged thousands of accounts over the past few months have been waiting for this day where they can unload all their stolen gear for real life cash. Lots of times they craft (illegal) bots to do the job for them for as long as they don't get discovered and banned. Gold and item farmers in places like China spend literally all day grinding for gear, and have every route mapped out to maximum efficiency. Though a few of the best items in the game are currently selling for $250 (and remember Blizzard/Paypal's 15% cut if you want "cash out"), for each that goes, there are probably hundreds that sit on the shelf.īut the real issue is that you're competing with all the farmers and hackers that Blizzard has essentially hired to work for them with the birth of the RMAH. First of all, prices are just nuts at the moment with everyone thinking they can get top dollar for any legendary item, and they will start to fall. Right now, I have to believe there's a collection of high school and college age kids who believe they've found their summer job grinding for gold and loot to sell, but I would caution against that misguided idea. Hmm, a virtual amulet or groceries for the month? But there doesn't seem to be a distinction making the RMAH significantly worse than the regular AH, at least not yet. I have issues with any sort of AH being included in the game at all, as it seems like an inescapable part of playing at higher levels, when trading or finding drops yourself used to be the best way to get new gear. And if the RMAH screws up the in-game gold AH house by tanking or inflating prices somehow, that affects people like me who rely on that system to gear up to progress. Possible issues could crop up however could be when PvP or a ranking system is implemented, as then obviously die-hard players could spend $1000 or more on gear that would make them untouchable, as being the best in the game IS largely dependent on items rather than skill. In reality, someone getting the best gear in the game for a price does not affect the experience of other players, so this shouldn't be a problem. Prices are too ludicrously high right now for anyone without A) huge amounts of disposable income or B) a complete lack of common sense, and the RMAH can simply be ignored by most players altogether. Unlike many who think the RMAH will spell the demise of the game, I don't think that's the case.
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